Sunday, January 25, 2009

SAINTS ROW 2

Publisher: THQ

Developer: THQ

Category: Action

Release Dates

N Amer - 01/05/2009

Also available on: 360 MB PS3
Hardware Requirements:
  • Windows XP / Vista
  • 2.0 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2)
  • 1 GB Available System Memory
  • 15 GB Available Hard Drive Space
  • 128 MB 3D Video Card w/Shader Model 3.0 Support (Nvidia GeForce 7600 / ATI Radeon X1300)
  • DirectX Compatible Display Capable of 640x480 16-bit Color Resolution
  • DirectX 9.0c Compatible 16-bit Sound Card
  • Broadband Connection for Internet Multiplayer

Recommended Requirements:

  • 3.2 GHz Dual-Core Processor (Intel Core 2 Duo or AMD Athlon X2)
  • 2 GB Available System Memory
  • 256 MB 3D Video Card with Shader Model 3.0 Support (Nvidia GeForce 8800 / ATI Radeon HD3850)
  • DirectX Compatible Display Capable of 1024x768 in 32-bit Color
  • DirectX 9.0c Compatible 16-bit Sound Card
  • Recommended System Requirements Required for 2-12 Player Multiplayer or Co-Op

Features:

  • Bring vengeance to all those who wronged you and restore the Saints as the rightful kings of Stilwater
  • Play as fully customizable characters that are male, female or something in between
  • Customize vehicles, cribs and gangs for an environment shaped to your specifications 
  • Experience seamless integration in a co-op full story campaign that lets one player drive while another shoots
  • Immerse yourself in a living Stilwater environment fully populated with police, innocent bystanders and rival gangs 
  • Pilot planes, helicopters, motorcycles, boats and cars and use them as weapons in yourquest for vengeance
  • Explore more missions, activities, diversions, races, weapons, vehicles, cribs, city districts and interiors than ever before
  • Inflict vengeance with new combat options, including melee, fine aim and human shield

Some scenes in Saint's row:

Saint's Row blasted its way onto the Xbox 360, giving Grand Theft Auto clones everywhere – and the real GTA – a reason to be fearful. The new guy in town came with features and scenarios the others didn't have, which proved to be a big hit with many gamers. Now that Saint's Row 2 has arrived, we wanted to get the developer's take on this exciting open-world shooter.

"The Saints Row 2 team draws from a lot of film, games, and TV for overall inspiration, but our opening escape sequence wasn’t modeled or mirrored after any one particular source," said James Tsai, Lead Designer. "Overall, we just thought of all the cool stuff we’d love to see in a prison break and worked to integrate it into an exciting mission. Stealthy, sneaky prison breaks aren’t nearly as exciting as ones with spotlights, shootouts, alarms, machine guns, helicopters, and a boat chase back to the city of Stilwater."

While the original Saints Row featured your expected array of cars and trucks, in Saints Row 2 we’re giving the player a full complement of vehicles to explore the world in. Motorcycles, speed boats, dirt bikes, assault helicopters, fighter planes, jets, monster trucks…it’s all in there this time around. You’ll have the means to go anywhere you want in Stilwater.

mechanic in Saints Row 2 will allow you to customize all kinds of visual aspects of your car, as you’d expect – there’s a whole array of rims, spoilers, paint styles, window tints, decals, bumpers, and other stuff to personalize the look of your vehicle. But you can also add things like nitrous, stronger tires, a reinforced frame, and a beefier engine to enhance the performance of your car as well.

several melee fighting styles the player can use throughout the game, each of which has its own set of combos and finishers. Aside from adding that nice visual flourish to finishing off opponents after a flurry of strikes, the finishing moves and counters are used heavily in our fight club activity, as well as some cool sword fighting boss battles. You’ll have to time and counter attacks and follow up with strikes of your own rather than just pummel away.

The weather in Saints Row 2 adds a lot to the game. For example, we have some cool chase sequences that happen out in the open waters of the ocean and through Stilwater’s harbors. If the weather is stormy, you’ll be dealing with large swells that toss your boat around a lot, making for a far rougher ride than if the day was clear and sunny. It’s really exciting to be gunning down boats and helicopters while cutting through large waves and dealing with the risk of getting capsized. 

We also use weather for cool visual effects as well, whether we’re setting the mood in a dramatic cutscene or to using it to make the atmosphere of a mission brighter or darker. Players will see a full range of rain, from a light drizzle up through powerful thunderstorms in the game.

Saints Row 2 is a story about gangs and criminals – as you’d expect, it has its violent elements. There is still plenty of humor and there are funny moments throughout the game, but there are also some undeniably brutal happenings in some of the missions and cutscenes. At the end of Saints Row, your character was blown up and left for dead, so understandably there are a lot of revenge themes going on in the plot. But while the story we’re putting forth is compelling, we never take ourselves so seriously that it conflicts with the extreme, over-the-top feel the game has. We have an activity about shooting human excrement on people, for goodness’ sake!

 Saints Row 2 has lots of chaos and crazy moments, but it won’t have the unrestrained destructive capability that Red Faction: Guerrilla features. The player can wreck tons of things in Stilwater such as fences, mailboxes, park benches, market stands, et cetera, but not entire buildings. Our game engine specializes more on the complex interactions of a living, breathing city – we have pedestrians that go about their daily lives, complex traffic patterns, realistic police response and ambient gang life. Introducing destruction to the mix would be building a very different game from what Saints Row 2 is all about.


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